Table of Contents
Introduction #
We’re thrilled to introduce Community Servers, a new feature brought to you by our generous sponsors:
- @Mr Mojo Risin | Mojo Farms
- @Keulono | Pinnacle Special
- @Killinit | Killinit Farms
We have a few Community Servers available:
Comm Server 1 [US-E]
Comm Server 2 [EU-F]
Comm Server 3 [US-E]
What Are Community Servers? #
Community Servers represent a significant improvement over traditional contract servers, eliminating the annoyance of repetitive, low-reward tasks (like endless beet harvesting). These servers foster collaborative gameplay, enabling players to take on various tasks and work together even before creating their own fa
How It Works #
Eligibility:
- Community Servers are available to players who have completed their final prestige and/or converted to FS25.
- If you wish to do either, please make a ticket.
Steps to Join:
- Choose one of the currently available servers, each with a unique theme and regional setting.
- Log into the server through FS25.
- Clock in using the
/community clockin server:
command in #bot-stuff on discord. - Start working! Tasks include plowing fields, planting crops, fertilizing, liming, harvesting, and cleaning up farms (don’t forget to clean up after yourself).
- See others online? Ask if they need help! For larger groups, coordinate tasks collaboratively.
- When finished, clock out using
/community clockout
in #bot-stuff on discord.
Important Guidelines:
- Stick to the server’s theme.
- Do not re-do field work (ie. cultivating a plowed field)
- Do not use speed-editing methods to artificially increase logged hours. (ie. setting cruse control to a low speed to run the clock)
- CLOCK OUT if you’re going AFK. You can clock in and out as many times as needed.
- AI usage is prohibited for any reason on Community Servers.
- Abuse of Community Servers may result in loss of access.
Payment System #
- The payment rate fluctuates and can be checked using
/community rate
in #bot-stuff on discord. - Once clocked in, you are locked into the rate at the time of clock-in, even if it changes during your session.
- Payments are processed at 5 PM UTC the following day for the work period of 00:00–23:59 UTC.
- You can work/play as many hours as you like, but payment is capped at 8 hours per day.
Future Updates:
- Timesheet history is under development and will be available soon.
- A web interface for this functionality is also in progress.
- Clock-in/out processes may change with mod updates; changes will be communicated as they happen.