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Community Servers


Introduction #

We’re thrilled to introduce Community Servers, a new feature brought to you by our generous sponsors:

  • @Mr Mojo Risin | Mojo Farms
  • @Keulono | Pinnacle Special
  • @Killinit | Killinit Farms

We have a few Community Servers available:
Comm Server 1 [US-E]
Comm Server 2 [EU-F]
Comm Server 3 [US-E]


What Are Community Servers? #

Community Servers represent a significant improvement over traditional contract servers, eliminating the annoyance of repetitive, low-reward tasks (like endless beet harvesting). These servers foster collaborative gameplay, enabling players to take on various tasks and work together even before creating their own fa


How It Works #

Eligibility:

  • Community Servers are available to players who have completed their final prestige and/or converted to FS25.
  • If you wish to do either, please make a ticket.

Steps to Join:

  1. Choose one of the currently available servers, each with a unique theme and regional setting.
  2. Log into the server through FS25.
  3. Clock in using the /community clockin server: command in #bot-stuff on discord.
  4. Start working! Tasks include plowing fields, planting crops, fertilizing, liming, harvesting, and cleaning up farms (don’t forget to clean up after yourself).
  5. See others online? Ask if they need help! For larger groups, coordinate tasks collaboratively.
  6. When finished, clock out using /community clockout in #bot-stuff on discord.

Important Guidelines:

  • Stick to the server’s theme.
  • Do not re-do field work (ie. cultivating a plowed field)
  • Do not use speed-editing methods to artificially increase logged hours. (ie. setting cruse control to a low speed to run the clock)
  • CLOCK OUT if you’re going AFK. You can clock in and out as many times as needed.
  • AI usage is prohibited for any reason on Community Servers.
  • Abuse of Community Servers may result in loss of access.

Payment System #

  • The payment rate fluctuates and can be checked using /community rate in #bot-stuff on discord.
  • Once clocked in, you are locked into the rate at the time of clock-in, even if it changes during your session.
  • Payments are processed at 5 PM UTC the following day for the work period of 00:00–23:59 UTC.
  • You can work/play as many hours as you like, but payment is capped at 8 hours per day.

Future Updates:

  • Timesheet history is under development and will be available soon.
  • A web interface for this functionality is also in progress.
  • Clock-in/out processes may change with mod updates; changes will be communicated as they happen.

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